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Showing posts from October, 2013

Mansion Game Progress

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So it's been a few weeks and I've managed to make some progress, not as much as I had hoped but at least I didn't stop completely. 2 extra coloured floor tilesets to make different rooms look a bit more distinct open doors so I don't need so many switches a directional dagger attack keys for opening various doors added a health system for enemies and the character animations and poses for the character to make the movement look and feel more natural lots of small tweaks and additions that I've probably forgotten about I still haven't come up with a proper name for the game or the character so the working title is Mansion. The major bug that's holding up a lot of progress is the player being duplicated when I switch rooms, If I can't fix this in a reasonable amount of time I'm definitely moving away from Stencyl because it's a rather problematic bug. The only other bugs I know of right now are some collision issues for movement, t